ios - Using SKScene as a loading screen -



ios - Using SKScene as a loading screen -

in game making, wanted create animation every time game opened. thinking of using skscene loading scene able show animation. think thought or there improve way go going this?

skscenes building blocks sprite kit. can animate, delay , transition scene using functionality scenes have built in. basically, create sequence ends scene transitioning next scene.

// here transitioning code covers bulk of tasks. sktransition *reveal = [sktransition fliphorizontalwithduration:0.5]; skscene * gameoverscene = [[gameoverscene alloc] initwithsize:self.size won:yes]; [self.view presentscene:gameoverscene transition: reveal];

ios sprite-kit skscene

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