objective c - spritekit collisionBitMask pass through each other -
objective c - spritekit collisionBitMask pass through each other -
i have 2 nodes - rabbit , slab. how can pass through each other, , i'm doing wrong?
static const uint32_t rabbitcategory = 0x1 << 1; static const uint32_t slabcategory = 0x1 << 2; rabbit.physicsbody.categorybitmask = rabbitcategory; rabbit.physicsbody.collisionbitmask = rabbitcategory; slab.physicsbody.categorybitmask = slabcategory; slab.physicsbody.collisionbitmask = slabcategory;
i believe want set collisionbitmask
category physics body collide:
rabbit.physicsbody.categorybitmask = rabbitcategory; rabbit.physicsbody.collisionbitmask = slabcategory; slab.physicsbody.categorybitmask = slabcategory; slab.physicsbody.collisionbitmask = rabbitcategory;
objective-c sprite-kit
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